Narutimate Hero 2 (Ultimate Ninja 2)

Game Rules

Arriving on September 30th of 2004 NH2 made a giant impact! With 33 characters (32 in America) a controversal new ougi system and the ability to use any assist with any character, this game was definitely the sequel many of us hoped it would be! Ougi's were finally able to be shut off but there was a catch: Button mashing and Analog spinning only! This put a great pro with a great con. Now you could could complete shutdown an opponents ougi but you had to deal with hurt palms, hurt fingers and broken controllers just to get it done! The seals were ideal but cyberconnect hadn't yet found a way to implement it into the new system... Yet. (The old nh1 seals were available for certain ougis in the european version of the game which we will be using for this tournament). They new chakra regen system, along with an easier timing for the knj, made for more dynamic fights. Knj finally cost chakra though, so even though it recharged fast, you still had to be careful! A lot of the people that are still playing today really got into the game during nh2, but the crux of its fans and the biggest engine change was still to come.


The Japanese character select screen.